Dungeon Crawl Stone Soup version 0.16.1-29-g3e760ad (webtiles) character file. 27 comborobin the Caller (level 2, 20/20 HPs) Began as a Draconian Summoner on June 10, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:07:37 (1528 turns). comborobin the Caller (Draconian Summoner) Turns: 1528, Time: 00:07:37 Health: 20/20 AC: 4 Str: 10 XL: 2 Next: 93% Magic: 5/5 EV: 12 Int: 15 God: Gold: 64 SH: 0 Dex: 11 Spells: 2 memorised, 2 levels left rFire + . . SeeInvis . l - +0 long sword (curse) rCold . . . Clarity . (armour unavailable) rNeg . . . SustAb . (no shield) rPois . Gourm + (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... e - amulet of the gourmand Stlth ++........ f - ring of fire {rF+, rC-} k - ring of protection from cold @: not resistant to hostile enchantments, unstealthy A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 2 of the Dungeon. You were completely stuffed. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand weapons l - a cursed +0 long sword (weapon) (You found it on level 2 of the Dungeon) Missiles a - 33 stones (quivered) Jewellery e - an amulet of the gourmand (around neck) (You found it on level 1 of the Dungeon) f - a ring of fire (right hand) {rF+, rC-} (You found it on level 2 of the Dungeon) i - an uncursed amulet of resist corrosion (You found it on level 1 of the Dungeon) k - a ring of protection from cold (left hand) (You found it on level 1 of the Dungeon) Scrolls g - 2 scrolls of enchant armour Potions d - 2 potions of heal wounds {unknown} h - 2 potions of haste {unknown} j - a potion of curing {unknown} Books b - a book of Callings Comestibles c - a bread ration m - a chunk of flesh Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.7 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 3% 1 #...... i - Call Imp Summ ###..... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard (AC +4). Your body does not fit into most forms of armour. Your cold-blooded metabolism reacts poorly to cold. Message History No target in view! You see here 4 stones. a - 33 stones (gained 4) You start resting. Health restored: 20 Found a runed long sword. f - a large opal ring A bat comes into view. The bat moves out of view. You miss the bat. The bat misses you. The bat barely misses you. You completely miss the bat. The bat closely misses you. A hobgoblin comes into view. The bat closely misses you. You miss the bat. The bat barely misses you. The bat hits you. You take 1 damage, and have 19/20 hp. The bat misses you. A beastly little devil appears in a puff of frigid air. The bat barely misses you. The bat hits your white imp but does no damage. You now have 3/5 mp. A beastly little devil appears in a puff of frigid air. The bat barely misses you. You now have 1/5 mp. The bat misses you. You hit the hobgoblin. The bat closely misses you. The hobgoblin barely misses you. You closely miss the hobgoblin. The bat closely misses your white imp. The bat hits your white imp but does no damage. x2 Your white imp barely misses the bat. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The bat hits your white imp. The bat barely misses your white imp. x2 Your white imp closely misses the bat. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The bat hits your white imp but does no damage. The bat barely misses your white imp. The bat hits your white imp but does no damage. Your white imp hits the bat. Your white imp freezes the bat. The bat dies! The hobgoblin hits you but does no damage. You hit the hobgoblin. Your white imp hits the hobgoblin. The hobgoblin dies! No target in view! No target in view! No target in view! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. l - 2 chunks of flesh There isn't anything here! You start resting. Eating one of 2 chunks of flesh. This raw flesh tastes great. You continue eating. x2 Eating a chunk of flesh. This raw flesh tastes great. You continue eating. x2 Health restored: 20 You start resting. Your white imp disappears in a puff of smoke! MP restored: 5 A giant newt comes into view. Your white imp disappears in a puff of smoke! You miss the giant newt. The giant newt misses you. You barely miss the giant newt. The giant newt misses you. The giant newt bites you but does no damage. You now have 4/5 mp. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The giant newt misses you. Your rat completely misses the giant newt. You now have 3/5 mp. The giant newt bites you. Your rat bites the giant newt. You take 1 damage, and have 19/20 hp. You now have 2/5 mp. You completely miss the giant newt. The giant newt barely misses you. Your quokka barely misses the giant newt. Your rat misses the giant newt. You hit the giant newt. You kill the giant newt! You see here a runed long sword. l - a runed long sword Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! l - a cursed +0 long sword (weapon) You swap places. You see here a giant newt corpse. You butcher the giant newt corpse. m - a chunk of flesh You start resting. Your magical contamination has completely faded away. Health restored: 20 Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to fire. f - a ring of fire (right hand) Put on which piece of jewellery? (? for menu, Esc to quit) You remove your amulet of the gourmand. i - an amulet of resist corrosion (around neck) Put on which piece of jewellery? (? for menu, Esc to quit) You remove your amulet of resist corrosion. You feel a craving for the dungeon's cuisine. e - an amulet of the gourmand (around neck) You start resting. Your rat disappears in a puff of smoke! MP restored: 5 #.# #.# #### #.###.### ...# ### #....... ##.###.## #..##%####.. #.##...#####......... . #.#....................## #.............##.###....# #...........##..........# #.##...#.##.##.@r..#.#...# #.###.##.##.#........# #.# #.##.##.#........# #.# #.##.##.#........# #.# #..............#.# ... #..#.##..$....##.# .... #<.#........... .# .... ...# .......## .... . ..## You could see a friendly quokka. Vanquished Creatures An adder (D:2) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) 4 jackals (D:1) A giant cockroach (D:2) A giant newt (D:2) 4 rats 14 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) 5 jackals 2 bats A giant newt (D:1) 2 kobolds (D:1) A rat (D:1) 12 creatures vanquished. Vanquished Creatures (others) A shadow imp (D:2) A bat (D:2) A quokka (D:1) 7 rats 10 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | comborobin, the Draconian Summoner, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 481 | D:1 | Reached XP level 2. HP: 17/20 MP: 1/4 485 | D:1 | Learned a level 2 spell: Call Imp 1528 | D:2 | Quit the game Action || total -------------------------++------- Melee: Whip || 52 Unarmed || 35 Cast: Summon Small Mamm || 34 Call Imp || 7 Use: Scroll || 3 Stab: Sleeping || 1 Eat: Chunk || 14 Vault maps used: D:1: minmay_arrival_plants_in_alcoves Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 9.0 | 5.2 | 250.5 Dungeon | 100.0 | 100.0 | 0.2 | 9.0 | 5.2 | 250.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 19.5 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 19.5 +-------+-------+-------+-------+-------+----------------------