Dungeon Crawl Stone Soup version 0.16.1-30-g34a7ffa (webtiles) character file. 197 comborobin the Bolt Thrower (level 6, 37/44 HPs) Began as a Formicid Hunter on June 21, 2015. Quit the game on level 3 of the Dungeon. The game lasted 00:05:50 (3587 turns). comborobin the Bolt Thrower (Formicid Hunter) Turns: 3587, Time: 00:05:50 Health: 37/44 AC: 6 Str: 16 XL: 6 Next: 5% Magic: 8/8 EV: 10 Int: 11 God: Gold: 95 SH: 0 Dex: 13 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis + a - +0 short sword rCold . . . Clarity . p - +0 scale mail rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth .......... (no ring) w - ring of teleportation (curse) {+/*tele,} @: mildly poisoned (37 -> 31), not resistant to hostile enchantments, extremely unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Evoke Teleportation You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand weapons a - a +0 short sword (weapon) b - a +1 hand crossbow Missiles c - 13 bolts l - 15 poisoned needles n - 50 stones (quivered) Armour d - a +0 leather armour h - a cursed +0 robe (You found it on level 1 of the Dungeon) p - a +0 scale mail (worn) (You found it on level 1 of the Dungeon) Jewellery w - a cursed ring of teleportation (left hand) {+/*tele,} (You found it on level 3 of the Dungeon) Scrolls g - 3 scrolls of identify {unknown} j - a scroll of amnesia {unknown} k - a scroll of fog {unknown} o - a scroll of teleportation {unknown} Potions e - a potion of invisibility {unknown} i - a potion of haste {unknown} m - a potion of ambrosia {unknown} q - 2 potions of flight {unknown} r - 2 potions of restore abilities {unknown} s - a potion of might {unknown} u - a potion of cancellation {unknown} Comestibles f - a bread ration {@e1} t - 4 fruits v - a royal jelly Skills: - Level 2.1 Fighting + Level 6.8 Crossbows - Level 1.7 Dodging - Level 1.2 Stealth You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Put on which piece of jewellery? (? for menu, Esc to quit) You feel a slight, muted jump rush through you. Oops, that ring feels deathly cold. w - a cursed ring of teleportation (left hand) n - 50 stones (gained 17) Found a stone staircase leading down. A worm comes into view. You see here a black potion. b - a +1 hand crossbow (weapon) Firing (i - inventory. (,) - cycle): c - 14 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm You shoot a bolt. The bolt hits the worm! The worm is moderately wounded. Firing (i - inventory. (,) - cycle): c - 13 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot a bolt. The bolt hits the worm. The worm is moderately wounded. Firing (i - inventory. (,) - cycle): c - 12 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (moderately wounded) You shoot a bolt. The bolt hits the worm! The worm is severely wounded. The worm barely misses you. Firing (i - inventory. (,) - cycle): c - 11 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You shoot a bolt. The bolt hits the worm! The worm is almost dead. Firing (i - inventory. (,) - cycle): c - 10 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (almost dead) You shoot a bolt. The bolt hits the worm! You kill the worm! No target in view! a - a +0 short sword (weapon) c - 12 bolts (gained 3) c - 13 bolts (gained 1) You hear the brisk rusting of a distant drain. A giant gecko comes into view. You hit the giant gecko. The giant gecko is almost dead. The giant gecko bites you but does no damage. You closely miss the giant gecko. The giant gecko is almost dead. The giant gecko bites you but does no damage. You barely miss the giant gecko. The giant gecko is almost dead. The giant gecko bites you but does no damage. The giant gecko barely misses you. You hit the giant gecko. You kill the giant gecko! An adder comes into view. You see here a giant gecko corpse. You butcher the giant gecko corpse. You see here a chunk of flesh {@w0}. Eat a chunk of flesh {@w0}? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 The adder completely misses you. You barely miss the adder. The adder closely misses you. You hit the adder but do no damage. The adder bites you but does no damage. You hit the adder but do no damage. The adder completely misses you. The adder bites you but does no damage. You hit the adder but do no damage. The adder bites you but does no damage. You hit the adder. The adder is moderately wounded. The adder bites you. The adder barely misses you. You take 1 damage, and have 43/44 hp. You barely miss the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! You take 4 damage, and have 39/44 hp. You closely miss the adder. The adder is moderately wounded. You feel sick. The adder closely misses you. The adder barely misses you. You take 1 damage, and have 38/44 hp. You hit the adder. The adder is severely wounded. The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. You feel sick. The adder barely misses you. You take 1 damage, and have 37/44 hp. You closely miss the adder. The adder is severely wounded. The adder bites you but does no damage. x2 You barely miss the adder. The adder is severely wounded. The adder closely misses you. You barely miss the adder. The adder is severely wounded. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You take 1 damage, and have 37/44 hp. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #. ... ##############.# #.. ... ...... . #.# #.# #.#.###> ##.######.####.###!...... ........@................ ##.#...S#.###..#......### #.#..#.# #..#.#.#..# # #..#.# #..#.#.#..# .....# #..#.#.#..# ...8..# #..#.#.#..### .......# #....#....... ......# ##.#...#..### ...............# You could see an adder. Vanquished Creatures Sigmund (D:2) 4 adders 5 worms An adder zombie (D:1) An ooze (D:2) 3 giant cockroaches (D:2) 3 goblins 6 hobgoblins 9 kobolds A ball python zombie (D:1) 7 bats 4 giant geckos 3 giant newts 6 rats 54 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | comborobin, the Formicid Hunter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 391 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/3 1278 | D:1 | Reached XP level 3. HP: 24/27 MP: 4/4 1687 | D:1 | Reached skill level 5 in Crossbows 2266 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/5 2780 | D:2 | Noticed Sigmund 2795 | D:2 | Killed Sigmund 2795 | D:2 | Reached skill level 6 in Crossbows 2795 | D:2 | Reached XP level 5. HP: 10/38 MP: 7/7 3229 | D:3 | HP: 9/38 [poisoned by an adder] 3235 | D:3 | HP: 8/38 [poisoned by an adder] 3243 | D:3 | HP: 7/38 [poisoned by an adder] 3519 | D:3 | Reached XP level 6. HP: 44/44 MP: 8/8 3587 | D:3 | Quit the game Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 181 | 113 || 294 Fire: Hand crossbow | 18 | 26 || 44 Throw: Stone | 33 | 17 || 50 Abil: Dig | | 2 || 2 Eat: Chunk | 4 | 5 || 9 Vault maps used: D:1: saegor_arrival_fortress, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_d, serial_bayou_lake_a, serial_bayou_lagoon_b D:2: uniq_sigmund D:3: portal_sewer_entry_e, first_bread, st_stairs_1, serial_bayou_pond_c, hangedman_decor_push Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 4.5 | 5.3 | 329.3 Dungeon | 100.0 | 100.0 | 0.3 | 4.5 | 5.3 | 329.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 94.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 94.0 +-------+-------+-------+-------+-------+----------------------