Dungeon Crawl Stone Soup version 0.16.1-30-g34a7ffa (webtiles) character file. 24 comborobin the Caller (level 3, 0/24 HPs) Began as a Formicid Summoner on June 21, 2015. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:52 (1071 turns). comborobin the Caller (Formicid Summoner) Turns: 1071, Time: 00:02:53 Health: 0/24 AC: 2 Str: 12 XL: 3 Next: 15% Magic: 1/7 EV: 12 Int: 14 God: Gold: 16 SH: 0 Dex: 12 Spells: 2 memorised, 4 levels left rFire . . . SeeInvis + f - +0 spear rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand weapons f - a +0 spear (weapon) n - a cursed +0 whip Missiles g - 22 stones (quivered) k - a throwing net Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} i - 2 scrolls of noise {unknown} l - a scroll of enchant armour {unknown} Potions m - a potion of heal wounds {unknown} o - a potion of haste {unknown} p - a potion of curing {unknown} Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 4 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - a bread ration h - a fruit j - a meat ration Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.5 Spellcasting * Level 4.7 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 3% 1 #...... i - Call Imp Summ ##...... 6% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History Unknown command. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your white imp hits the jackal. The jackal dies! You hit the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! Your white imp hits the jackal but does no damage. Unknown command. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You die... #.....>.#########.####..# #.......# #.##....# #.......#########.##.##.# ####.####....5.##.......# ##.# #......#####.#### ##..# #......# #.#.## #...## #....5ยง# #..#.## #....# #..>5hh# #.###.# #....# #....h@# ##.#.## ####.######.### ##.## ###.......).# #.# #.......##### #.# #.#..##.# #########.# #.#.)...# #.........######## ####.#.###.#####.########.......# .....#.........#.# #.#####.# ####.......#.#.#.# #.#####.# You could see 3 jackals, 2 friendly crimson imps and a friendly white imp. Vanquished Creatures 2 bats (D:1) 3 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 5 kobolds (D:1) 4 rats (D:1) A fungus (D:1) 21 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:1) A bat (D:1) A jackal (D:1) A rat (D:1) 4 creatures vanquished. Vanquished Creatures (others) A bat (D:2) 2 rats (D:1) 3 creatures vanquished. Grand Total: 28 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | comborobin, the Formicid Summoner, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 400 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 663 | D:1 | Learned a level 2 spell: Call Imp 680 | D:1 | Reached XP level 3. HP: 21/24 MP: 3/7 1070 | D:1 | HP: 1/24 [jackal (3)] 1071 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Spear || 65 Throw: Stone || 1 Cast: Summon Small Mamm || 19 Call Imp || 3 Abil: Dig || 1 Stab: Sleeping || 4