Dungeon Crawl Stone Soup version 0.15.2 (webtiles) character file.

16 glosham the Chucker (level 2, -2/29 HPs)
             Began as an Ogre Arcane Marksman on Apr 1, 2017.
             Slain by a goblin
             ... wielding a +0 club
              (6 damage)
             ... on Level 2 of the Dungeon.
             The game lasted 00:03:50 (214 turns).

glosham the Chucker (Ogre Arcane Marksman)           Turns: 214, Time: 00:03:50

HP  -2/29        AC  3     Str 15      XL: 2   Next: 54%
MP   3/3         EV 10     Int 12      God: 
Gold 0           SH  0     Dex  9      Spells:  1 memorised,  2 levels left

rFire  . . .     SeeInvis .     a - +0 mace
rCold  . . .     Clarity  .     c - +0 robe
rNeg   . . .     rCorr    .     (shield restricted)
rPois  .         rRot     .     (helmet restricted)
rElec  .         Spirit   .     (no cloak)
SustAb .         Warding  .     (gloves unavailable)
rMut   .         Stasis   .     (boots unavailable)
Gourm  .                        (no amulet)
MR     .....                    (no ring)
                                (no ring)

@: not resistant to hostile enchantments, very unstealthy
A: unfitting armour, tough skin 1
a: no special abilities


You were on level 2 of the Dungeon.
You were not hungry.

You visited 1 branch of the dungeon, and saw 2 of its levels.

Inventory:

Hand weapons
 a - a +0 mace (weapon)
Missiles
 b - 4 large rocks
 e - 2 throwing nets (quivered)
Armour
 c - a +0 robe (worn)
Comestibles
 f - a meat ration
 g - 2 beef jerkies
Scrolls
 h - a scroll of remove curse {unknown}
Potions
 i - a potion of heal wounds {unknown}
Books
 d - a book of Debilitation   
   
   Spells                             Type                      Level
   *Corona                            Hexes                        1
   Slow                               Hexes                        2
   Inner Flame                        Hexes/Fire                   3
   Enslavement                        Hexes                        4
   Cause Fear                         Hexes                        4
   Leda's Liquefaction                Hexes/Earth                  4


   Skills:
 * Level 2.6 Fighting
 * Level 2.7 Throwing
 - Level 1.7 Dodging
 - Level 1.2 Spellcasting
 - Level 2.1 Hexes


You had 2 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
c - Corona                Hex            #......      14%         1    ##.....


Dungeon Overview and Level Annotations

Branches:
Dungeon (2/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have tough skin (AC +1).


Message History

Your Fighting skill increases to level 2!
You have reached level 2!
The bat misses you. The bat closely misses you.
You miss the bat. The bat hits you.
The bat closely misses you.
Items here: ! % ((( ) [
c - a mace; b - 4 large rocks (gained 2); e - a throwing net
e - 2 throwing nets (gained 1); i - a red potion
The bat hits you but does no damage. The bat hits you.
Adjust (i)tems, (s)pells, or (a)bilities? 
Adjust which item? (? for menu, Esc to quit)
c - a mace
Adjust to which letter?  (? for menu, Esc to quit)
a - a mace; c - a +0 robe (worn)
a - a +0 mace (weapon)
The bat misses you.
You hit the bat.
You kill the bat!
Found a stone staircase leading up.
g - 2 beef jerkies (gained 1)
A goblin comes into view. It is wielding a club.
The goblin moves out of view.
You closely miss the goblin. The goblin hits you but does no damage.
You barely miss the goblin. The goblin barely misses you.
The goblin barely misses you.
You hit the goblin.
The goblin is severely wounded.
The goblin hits you with a club.
* * * LOW HITPOINT WARNING * * *
You barely miss the goblin.
The goblin is severely wounded.
The goblin hits you with a club.
* * * LOW HITPOINT WARNING * * *
You barely miss the goblin.
The goblin is severely wounded.
The goblin hits you but does no damage.
You closely miss the goblin.
The goblin is severely wounded.
The goblin hits you with a club.
You die...

               ###
              ...#
              #...
              #..#
               ..#
               ..#
               #.#
 #             #g#
 #.            #@######
.#.#############......#
.....#.[..........#####
.....#%##.........<.#
.......##.#####[.##.#
.......##.#   #.## .#
.......##.##  #.#   #
...........#  #.#
....<......#  #.#


You could see a goblin.

Vanquished Creatures
  Terence (D:2)
  3 bats (D:2)
  A rat (D:1)
5 creatures vanquished.

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | glosham, the Ogre Arcane Marksman, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 19/19 MP: 2/2
   161 | D:2      | Noticed Terence
   192 | D:2      | Killed Terence
   192 | D:2      | Reached skill level 2 in Fighting
   192 | D:2      | Reached XP level 2. HP: 11/29 MP: 3/3
   214 | D:2      | Slain by a goblin


Action                   || total
-------------------------++-------
Melee: Unarmed           ||    22
       Mace              ||     7
Throw: Large rock        ||     2
       Throwing net      ||     2
  Use: Scroll            ||     1

Table legend:
 A = Turns spent in this place as a percentage of turns spent in the
     entire game.
 B = Non-inter-level travel turns spent in this place as a percentage of
     non-inter-level travel turns spent in the entire game.
 C = Inter-level travel turns spent in this place as a percentage of
     turns spent in this place.
 D = Turns resting spent in this place as a percentage of non-inter-level
     travel turns spent in this place.
 E = Turns spent auto-exploring this place as a percentage of
     non-inter-level travel turns spent in this place.
 F = Non-inter-level travel turns spent in this place divided by the
     number of levels of this place that you've seen.

                   A       B       C       D       E               F
               +-------+-------+-------+-------+-------+----------------------
         Total | 100.0 | 100.0 |   0.6 |   0.0 |   0.0 |          86.0
       Dungeon | 100.0 | 100.0 |   0.6 |   0.0 |   0.0 |          86.0
               +-------+-------+-------+-------+-------+----------------------

Table legend:
 A = Kills in this place as a percentage of kills in entire the game.
 B = Kills by you in this place as a percentage of kills by you in
     the entire game.
 C = Kills by friends in this place as a percentage of kills by
     friends in the entire game.
 D = Other kills in this place as a percentage of other kills in the
     entire game.
 E = Experience gained in this place as a percentage of experience
     gained in the entire game.
 F = Experience gained in this place divided by the number of levels of
     this place that you have seen.

                   A       B       C       D       E               F
               +-------+-------+-------+-------+-------+----------------------
         Total | 100.0 | 100.0 |  -nan |  -nan | 100.0 |          11.5
       Dungeon | 100.0 | 100.0 |  -nan |  -nan | 100.0 |          11.5
               +-------+-------+-------+-------+-------+----------------------

Vault maps used:
D:1:      nagdon_arrival_zigzag_paths
D:2:      grunt_temple_overflow_cloverleaf, first_bread,
          uniq_crazy_yiuf_cottage, uniq_terence