Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file. 0 jazmu the Skirmisher (level 1, 0/14 HPs) Began as a Gargoyle Abyssal Knight on Nov 2, 2016. Was a Follower of Lugonu. Slain by an ancient zyme (14 damage) ... on level 1 of the Abyss. The game lasted 00:00:30 (59 turns). jazmu the Skirmisher (Gargoyle Abyssal Knight) Turns: 59, Time: 00:00:31 Health: 0/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . b - +0 leather armour rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration {@e1} Skills: + Level 3.2 Fighting + Level 1.7 Axes + Level 2.1 Armour + Level 0.7 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, jazmu the Gargoyle Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. Found a gateway leading deeper into the Abyss. Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. A crimson imp comes into view. You see here 24 stones. An ancient zyme comes into view. The ancient zyme moves out of view. The ancient zyme hits you! Ouch! That really hurt! You die... ##.. # #.#. #....# #.#..# ## #.#..##.. #......# ## #..x.# ..## .. #@### ... .. #...##.# ..##.#...# ###......(.# ...#..#.#.## . ###..#.##.# .# #......#.## ...#..####.#..... . ...#.#. ###.#... You could see an ancient zyme. Notes Turn | Place | Note -------------------------------------------------------------- 0 | Abyss:1 | jazmu the Gargoyle Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 53 | Abyss:1 | Noticed a crimson imp 58 | Abyss:1 | Noticed an ancient zyme 59 | Abyss:1 | Slain by an ancient zyme Vault maps used: Abyss:1: hangedman_decor_peaks_small Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 60.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 60.0 +-------+-------+-------+-------+-------+----------------------